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The Control and Alan Wake video games are being developed for film and TV

Annapurna has announced a partnership with Remedy Entertainment Plc (“Remedy”) to develop and produce their award-winning Control and Alan Wake franchises for film, television and other audiovisual formats.

As part of the deal, Annapurna will also work with Remedy as a co-production and co-financing partner for the upcoming game Control 2. Remedy will continue to focus on developing Control 2 and the rest of its slate of games, building on their successful track record as a development partner. Last year, they worked with Epic Games Publishing on Alan Wake 2, which became Remedy’s fastest-selling game and was a winner of multiple Game of the Year Awards.

They are amazing games so I do look forward to seeing what the do with them for films and TV.

  • Control revolves around the Federal Bureau of Control (FBC), a secret U.S. government agency tasked with containing and studying phenomena that violate the laws of reality. As Jesse Faden (Courtney Hope), the Bureau’s new Director, the player explores the Oldest House – the FBC’s paranormal headquarters – and utilizes powerful abilities to defeat a deadly enemy known as the Hiss, which has invaded and corrupted reality. The player gains abilities by finding Objects of Power, mundane objects like a rotary phone or a floppy disk imbued with energies from another dimension, that have been at the center of major paranormal events and since recovered by the FBC – Wiki
  • Alan Wake follows bestselling crime thriller novelist Alan Wake as he tries to uncover the mystery behind his wife’s disappearance during a vacation in the small fictional town of Bright Falls, Washington, all while experiencing events from the plot of his latest novel, which he cannot remember writing, coming to life – Wiki

“At Remedy, our primary focus continues to be what we do best—crafting industry-defining video games that have earned us global recognition. Now, the time is right to expand the reach of Remedy’s beloved franchises to an even broader global audience through film, television, and more. In Annapurna, we have found an outstanding partner who shares our ambition and passion for immersive storytelling. We are excited to see them bring the universes and characters we have created to life in new mediums, thanks to this unique deal.” commented Tero Virtala, CEO of Remedy Entertainment.

The deal was announced just a week after the news that ex-Epic Games executive Hector Sanchez had rejoined Annapurna as President of Interactive and New Media, where his role includes partnering with founder and CEO Megan Ellison to develop IP across mediums.

“This deal with Remedy isn’t just about adapting great games—-it’s about breaking new ground in how companies can collaborate. By backing Remedy’s move toward self-publishing, we’re putting our faith in their vision,” said Sanchez. “We know from experience that Remedy is a first-class games development partner, and we’re excited to share their work with an even wider audience by bringing the Control and Alan Wake universes to film, television and beyond.”

“The way we tell stories is changing,” said Ellison. “Today people fall in love with characters and universes, not formats, and we’re excited to leverage Remedy’s beloved, immersive narratives in these new mediums.”

Remedy’s Creative Director Sam Lake said, “I’m absolutely thrilled (yes!) by this opportunity to expand the story of Alan Wake and our whole Remedy Connected Universe to mediums beyond games, and to build all of this in close collaboration, games, film, TV, and other mediums as well, as one unified vision. I trust Annapurna are the perfect partner for us to make this dream come true.”

Via Remedy

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